Babysitting Grown Men

In less than seven days, I’ve managed to witness on two separate occasions, two separate “Nice Guys” stating openly in person what I’ve only ever seen them too coy to state explicitly online; that sub-cultures (particularly gaming and science fiction in this case) are refuges from the world, especially for men, and in particular from women and/or feminists. This is, to put it plainly, pathetic.


Last week, while preparing to upgrade someone’s computer, I lost my shit with a possible InCel/definite Gamergator. If this was a care situation, or a campaigning context, it’d be unprofessional. In reality, it was after hours and I was still dieting before my upcoming operation, so having some guy I don’t know trying to impress me with his take on Anita Sarkeesian, and with his thoughts on Internet subcultures was the last straw.

This was my time off and as it was I was spending it trying to help someone else to begin with. I’m going to cut myself some slack here.

“Anita Sarkeesian is sooo corrupt. Have you heard about her husband? She’s taken so much money! And all those balding middle aged beta male feminists who are white-knighting to get feminist pussy. [Insert pouty sulk].” – I paraphrase, but the sulkiness is pretty much spot on.

Why the fuck am I supposed to be impressed by or able to empathize with this shit?

I know the conspiracy theories are just that. I don’t care about her husband. I’m a balding middle aged man who’s been feminist-supporting for a long time, and while neither you nor ‘Gatorboi are in a position to verify it, I know for myself that I haven’t used this as an angle to try and get laid. Trying to convince me otherwise is a worthless exercise.

While yes, I occasionally play a game (Solitaire, Bejewelled, Civilization, and a number of DOS games from time to time), I don’t bother to self-identify as a “gamer”. It’s not something I’d aspire to. The technology behind the games is far more interesting if you want a topic on which to expend any serious mental effort (e.g. considering the historical development of floating point performance, running through implementations such as various first person shooter engines before widening the scope to include the implications for non-gaming applications like protein folding modelling and CERN’s ATLAS software stack), but the gaming experience itself? Not so much.

Further, beyond the technology, if I was going to go to any great length considering my use of computer games above and beyond what’s required to waste time and unwind, I’d be more interested in cultural critique than in mounting a fevered defense of the virtue of some gaming franchise, or clique of Cheeto-gobblers. Brand loyalty isn’t worth the effort. I’m not a fanboi. Of anything.

If this excludes me from being a True Gamer, I don’t give a shit.

Before the rant about beta males, of course, there was an implication by ‘Gatorboi that the influx of outsiders was destroying sub-cultures – a point ‘Gator wrongly extrapolated from my own point about social media, smart phones and a sudden influx of people unfamiliar with the concept of netiquette – which obviously he refined to the point of singling out feminists and non-compliant women in general. Quite a long bow to draw, that. It was in this context that he framed sub-culture as his special refuge, and outsiders as trespassers.

Why on earth would anyone want to be stuck as this guy’s babysitter, patting him on the head and telling him it’s alright? Wouldn’t “gamers” rather game? And what’s he hiding from? Culture’s going to be subject to critique. Get over it. Critics don’t need your permission.

Afraid of the specter of gnashing vaginas, and want a Daddy figure to hold your hand? Please try therapy instead.

Maybe, just maybe, instead of whining about beta males trying to get some – a pretty obvious example of projection that, incidentally – how about considering whether or not they’re being put off of being your Bronie because of your suppurating self-pity.

Fake Numbers

So yeah, another day another whiny man. I don’t know how women put up with this shit. Where do they get the energy?

“Women keep giving me fake numbers!”

No shit.

“It’s like they look at me and see “Loser”.”

That’s clearly how you see yourself. But go right ahead and blame women who haven’t done anything wrong. What are women for, if not to make you feel better about yourself? Just look at your mother – she’s a woman ergo. These ones not giving you there number must just be broken.

“That’s why I like science fiction. It takes you away from the cruelty of mankind. Or in this case, womankind.”

The cruelest thing here is a Fake Number Guy’s sense of entitlement. Even if you strip away the implied threat, and the whiff of angry resentment, you’re still left with behaviour better suited to an Amway salesperson/cultist.

Learn some boundaries guys. Learn the social cues. It’s a part of maturing. She doesn’t want to give you her phone number and she doesn’t want you pestering her by asking for it in the first place.

Some of us learn it later than others – too late – but if you’re past 40 and you’re still not getting it, then… fark. People can reasonably and fairly write you off.

That aggrieved sense of entitlement. That sulking self-pity. You do realize that it permeates your behaviour in general, right? It’s not just the asking for the number. Even your ums, ahs and agitated twitches at the slightest hint of frustration tip people off. People get an off feeling around you because… well, you are off.

In the first instance it makes you a wet blanket. A real party pooper. Even if you don’t squeal “whaaaa”, people can still hear it. It wafts off you like bad cologne. You’re killing the mood like a shit in a punchbowl and that’s before you’ve started badgering women for things you’re not entitled to.

It’s also something pathological you have in common with stalkers, spousal abusers and date rapists, so it’s unreasonable to expect that complete strangers are going to welcome you with open arms and just give you the very means to pester them on an ongoing basis.

Women don’t exist to alleviate your poor self esteem. Generally speaking, science fiction communities don’t exist to alleviate your poor self esteem either, even when marketing departments tell you otherwise. Science fiction communities exist for people who are interested in – surprise! – science fiction, for the purpose of – hold on to your hats – science fiction. Odd that.

The people you need to see about self esteem are called therapists. Again, please try therapy.

“Aww. Therapy? But then the guys will think less of me. Only beta cucks go in for therapy.”

The opinions of guys who think like this aren’t worth respecting. Guys like this are why deep down you think of yourself as a “beta”, subsequently feeling a need to make every other guy the “beta” just so you can feel a little better about yourself. Thing is, if you think “beta males” actually exist in Homo sapiens, you’re a sucker – The Guys have played you for a fool.

Tip: Make like The Guy’s wives and ditch them.

(Yeah, the thought of breaking off makes you feel fear, doesn’t it? You worry about angering your “alphas”. Maybe they’ll yell at you. Maybe worse!)

No. You’re not a nice guy. You’re an asshole, lickspittle servant to bigger assholes, and probably a coward, too. The good news is that unless you’re a psychopath, you can always stop if you choose.

I still don’t get it

Science fiction communities being for science fiction, gamer identity not being worthwhile, certainly not to the point of getting angry at perfectly anodyne critique, and aggrieved, self-pitying entitlement being a buzzkill: Mad, I know.

But there you have it. Clearly I don’t have a clue. It’s that blue pill I guess.

All the same, clueless or not, I still don’t want to be around this bullshit, much less coddle the grown men who indulge in it. Save for ulterior motives subject to cost-benefit analysis, I don’t understand why anyone would.

~ Bruce

Science fiction is really beginning to annoy me…

Dedication: To anyone who may find this interesting, but more-so to the science fiction fans most likely to find it offensive.

Science fiction, probably more than any other genre has the capacity for meaningful speculation. When executed deftly, it’s differentiated from its cousins in the broader fantasy genre in that within science fiction, consequences matter. There is an internal logic, obscured as much of it may be from the reader.

If resurrection violates this internal logic, the dead stay dead. The passing of a loved one of a protagonist, or the protagonist themselves, means something.

The logic, if it violates current scientific understanding, must at least explain the discrepancy. Either it is additive-speculative, or it rests upon the current scientific knowledge being wrong in some respect. The proverbial alien railway station is an (IMHO, much overused and abused) example of the former, Harry Harrison’s To The Stars trilogy, resting upon an assumed error in Einsteinian gravity, is an example of the latter.

X-Men, with its constant magical resurrections, and it’s bastardised contortion of evolutionary theory and genetics, is techno-fantasy. Anything physical can happen and it won’t violate the internal logic. Doctor Who is much the same. Any sufficiently advanced technology is indistinguishable from magic, as apparently is any scientific speculation sufficiently beyond an author’s ability or motivation.

The strengths of X-Men and Doctor Who come mostly from their ability to appeal to emotion via allegory and other methods and elements. There are no consequences. X-Men are resurrected with such frequency that nowadays the script writers mock themselves by explicitly giving no explanation at all. And how often do you hear The Doctor say “But that’s impossible!” only to find out that it isn’t, or “but they were wiped out!” and they weren’t?

Anything can happen, anything can be undone, and hence nothing matters nearly as much.

And oh am I sick of prophecy. Someone needs to throw James Gleick’s Chaos, and Nassim Nicholas Taleb’s The Black Swan at these people.

Just mapping the initial conditions is bad enough, without considering the computational power and inherent epistemological barriers placed upon any conscience – i.e. the proverbial Black Swan that everyone thought didn’t exist. Prophecy doesn’t work.

Prophecy is a blight upon humanity, misleading all with overconfident platitudes that at best serve to dupe people into fulfilling the prophesy, possibly causing catastrophe along the way – human history is riven with such misguided disasters.

Why not explore the risks inherent to prophecy? Instead, usually you’ll get some sagely figure smugly nodding after the protagonist has just got the picture.

The Truth of prophecy is confirmed once all the plot elements come together like a broken teacup rising from the floor to assemble itself upon a table, just in time for our hero to take a sip. Usually with no cause or reason at all.

It would be bad enough if it were only this silly. But it’s worse. It’s a wasted opportunity.

Apocalyptic visions have been used to manipulate and to console through the convenient removal of uncomfortable ambiguities, and they still function this way today. Prominently. Having a prophecy with no critical exploration is a waste of a chance for exploration.

Bring back the ambiguity. Make people uncomfortable. Screw comfortable. Get people thinking about the nature of prophecy and questioning the way it informs politics.

Interlude I: Battlestar Galactica is particularly notorious for its light-handed, fawning treatment of prophecy, and deserves to be rebuked on such a basis. No amount of “Oh, maybe the prophecy was wrong”, followed by “Oh wait, no it wasn’t. We should have had faith all along”, in the remake, can save it.

And while we’re on the topic of supposedly inevitable plot developments, I have a suggestion for script writers and authors of anthologies with contrived story arcs.

If your characters evolve in a different direction to that which you had envisaged in your original, convoluted plans, so much so that it makes elements of the plot unlikely – make changes to the plot rather than cripple the development of your characters. Evolution isn’t teleological, nor should it be for our proxies in your story – it cheapens them and reduces them to obviously designed clichés and then how are we supposed to meaningfully relate to them?

So how to treat this kind of thing?

Here’s an idea for a season’s story arc.

  • “The elders have foreseen that you will prosper and lead us to victory over our oppressors”, the wizened ones tell our protagonist.
  • … our hero dies from an unforeseen and mundane accident – something like an undiagnosed food allergy the prophets apparently weren’t aware of – a third of the way through the season.
  • The remainder of the season sees the disillusioned survivors trying to reconcile their ideals with their empirical reality, the very concept of prophecy being deconstructed along the way.

Importantly, by the end of the season, this conflict between ideals, prophesy and evidence would not be resolved. Because if there’s something I loathe in stories passing themselves off as science fiction more than the uncritical acceptance of prophecy, it’s moral didacticism.

I am so sick of having the protagonist give us a contrived lecture. Contrary to what the writer may be thinking, and contrary to what a bunch of old stuffed shirts think about classical literature, moral didacticism isn’t morally engaging. And it’s not particularly convincing in science fiction stories either.

Imagine a 31st century wedding – the best man toasts the groom and the groom. “I’m glad we could have such a loving couple marry, not like back before The Eugenics Warstm!”

The lecture is obviously there for our benefit and thus breaks the fourth wall in a manner that should only be permitted in farce. An individual living in a morally advanced culture where gay marriage is and has been practised for a long time is bound to take the practice for granted – so they would find little need to deliver a polemic on such occasions.

Star Trek is riddled with this kind of moment-breaking, critically un-engaging tripe. Usually fired over some ignorant sod’s shoulder, out of the screen and at the viewer by captains of starships. Firing morals at the audience is a bad, bad way of getting them thinking about morals.

It’s like Gene Roddenberry has descended from his mountain top to deliver the Flying Spaghetti Monster’s edicts to us. “Thou shall not…” Script writers shall not use exposition to opine. Roddenberry can clamber back up his mountain and take the gold-pressed latinum tablets with him.

Give the reader or the audience an opportunity to explore an issue – that’s what you want to do if you want to morally engage with them. Use the speculative powers of science fiction to design a thought experiment – a problem to solve. Have the protagonist attempt to solve it, and if the dilemma is resolved then have it done in a sufficiently morally ambiguous fashion that the reader can’t deduce endorsement from the choice of the protagonist. And have the decision weigh on the characters. Have them doubt themselves.

The problem in The Genesis of The Daleks, that of The Doctor’s choice whether or not to commit genocide against a species far more genocidal, was executed perfectly in this respect. Whatever decision The Doctor made would have weighed on him, and the viewer (unless conceited) wouldn’t be able to arrive at a conclusion as to if the decision was the right one. This indecision leaves the audience thinking about the ethics of the scenario, which is what you really want if you have any artistic or moral integrity.

Although, if you are in it to generate a franchise to merchandise to a cult following, I guess anything that preferentially attracts those who don’t think for themselves is what you’ll want to use. Anyone wanna buy a second-hand tricorder? Star Fleet uniform? Spotted Trill buttplug?


So what am I saying? If only we went back to the Golden Years? Clarke, Asimov and the others?

Hell no. I loves me some Asimov, but no.

I’m not even a genre purist – I love the work of Michael Moorcock for example – psychedelic-techno-high-fantasy-with-optional-scenes-of-incest-and-remorseless-genocide have a place on my shelf. (Although I think Behold The Man belongs strictly within the confines of science fiction and is a decent piece of literature at that.)

I even have room for steampunk (Sean).

What’s more, I think character development has fared better in hands other than those of the classical science fiction authors. Newer protagonists and antagonists are more easy to relate to – more real.

Asimov’s The Gods Themselves is an excellent book. In terms of its imaginative-additive scientific speculation, it is probably one of the best (Hugo and Nebula award-winning) science fiction books ever – possibly the best. The speculative plot device in question being the exchange of elements between two Universes between which the weak nuclear force is different – resulting in the production of energy from the decay of impossible isotopes in both Universes. But with the laws of physics of both bleeding into each other – catastrophe becoming increasingly inevitable. It’s good speculative science fiction.


The characters and dialogue leave a bit to be desired. At least amongst the human characters. The alien characters were oddly interesting and fleshed out in such detail that I found they became easier to relate to. Conversely, I found the interplay between Denison and Selene in the third book to be particularly wooden, which while in itself not necessarily a problem – some people are a bit wooden and this would at least have suited Denison – they were too wooden for their developing relationship.

Specifically, the flirting between Denison and Selene (“did you sell any?” haw haw haw) was like a bad attempt at casual by alienated IRC denizens. As much as Asimov may have tried to make it convincing, you just can’t see Selene leaving her relationship with a flawed, controlling partner, to embrace Denison’s stilted attempts at laid-back charisma, despite his prowess as a scientist. But then, writing about women wasn’t amongst Asimov’s many strong points. Indeed, this was a problem with the golden age of science fiction in general.

I’d like to see Asimov’s rigorous, golden age approach to the science in science fiction repeated. But I’d like newer takes on the characters. Resonance between the audience is at its height when the consequences matter for the characters, and when the characters themselves are plausible and more easily able to draw empathy.

Further to this, I think the whole genre can and should be subverted. Particularly through the adoption of elements of weird fiction – which predate the modern genre-niche both the golden age of science fiction, and the more contemporary, more commercial pap rests within. Or at least a perversion of these weird elements could be used to subvert science fiction. I think this is the key to maximise the resonance of a newer kind of science fiction.

“The true weird tale has something more than secret murder, bloody bones, or a sheeted form clanking chains according to rule. A certain atmosphere of breathless and unexplainable dread of outer, unknown forces must be present; and there must be a hint, expressed with a seriousness and portentousness becoming its subject, of that most terrible conception of the human brain — a malign and particular suspension or defeat of those fixed laws of Nature which are our only safeguard against the assaults of chaos and the daemons of unplumbed space.”

(H.P. Lovecraft, ‘Supernatural Horror in Literature’, 1934)

It’s often been pointed out how looking up at the stars can fill you simultaneously with both exultation and existential loneliness. This is more-so the case amongst the godless who don’t have a deity to fill that loneliness – something that should on some level terrorize both the religious and the godless (the former being at risk if their faith fails).

Why then can’t a merely natural, as opposed to a supernatural agency, be responsible for a weird kind of horror? How hard would it be to pervert Lovecraft’s analysis to this end? A perversion with…

“A certain atmosphere of breathless and unexplainable dread of outer, unintuitive forces must be present; and there must be a hint, expressed with a seriousness and portentousness becoming its subject, of a terrible and most alien conception of the human brain — a cruel and uncaring suspension or refutation of our calculated laws of nature which are our only safeguard against the unforgiving vacuum and energies of outer space.”

I think this could both compliment and subvert the current genre, back into a pre-genre state more closely resembling a proper part of literary tradition. What’s more breathless than the vacuum of space? More of an unexplainable dread than a lethal environment our senses haven’t evolved to deal with? What’s more portentous than the sheer scale of The Universe? Who needs demons or Outer Gods?

Combine this abysmal, yawning terror with the awe and majesty of the cosmos, and you’ve got a meaningful backdrop for the conflict that drives your story.

Plunge well crafted characters that ring true into a Universe like this, where consequences matter, and I defy you to show me that it couldn’t move your reader!

Still, nobody seems to be doing anything like this. So until someone does or someone points me toward something different, I’ll have to remain increasingly annoyed with science fiction writing for some time yet. Grrrr.

~ Bruce

* Seriously, the original Battlestar Galactica wasn’t a science fiction series, it was a noisy pinball machine that used clichés in place of steel balls.